… Maybe they’re not entirely to blame…
I received Natsume Rin here way back in June on the 25th, took me a while to get around to writing up a review. The thought process went something like this, ‘everyone’s written something about this figure already, lets do this figure next instead’ and she kept getting pushed back.
Natsume is from a little known game called Little Busters! made by some company named Key. I’m not really sure who this company is but they’ve apparently been around 11 years making visual novels. Kidding, kidding, I know exactly who Key is and what they’ve produced in the past. Little Busters is getting an anime in the future (ok maybe I’m just making that up), just like many of their past games such as Air, Clannad and Kanon, all hugely successful. I prefer the character design of KyoAni to the original games, so I hope they or someone like them does Little Busters as well.
Rin’s a 1/8th scale figure like most seem to be and retailed for ¥7,600 / $89 CAD. She’s around 20 cm tall and is sculpted by ‘French Doll‘, a producer of garage kits I believe, which this figure was originally before EnterBrain picked her up.
French Doll has done a pretty good job sculpting Rin and in my opinion out does the original game’s artwork. Key has always had poor artwork, always awkward looking characters with eyes that take up 90% of their face. Little Busters! changed this up a bit, and French Doll made a few more changes of their own, and the result is a very cute Natsume Rin, much cuter than the official artwork I’ve seen. French Doll has sculpted much detail into just about everywhere, lots of wrinkles in her clothes, the skirt follows her legs in a believable manner, and her hair looks as though it’s swinging to the rotation of her body and head with the kick, well done. If one were to put on their perv goggles, they’d also notice French Doll sculpted in a nice er… line in her panties and bum, and even some butt cheek, again I say, good job!
The paintwork on this figure might be it’s biggest downfall. The colours are well chosen throughout matching up very well to the original character, the shading in her hair is well done. But despite that there are two problems with the paint, other than her hair, there appears to be almost no shading anywhere else, giving some aspects of her a rather flat feel, namely her skirt. The other bits have sculpting that seems to help compensate for the lack of shading, but her skirt appears quite flat, unappealing and in dire need of shading. The other problem is a larger problem, the black paint of her school blazer rubs off very easily, so easily it rubbed off onto Rins leg when I was removing the plastic wrap she came packaged in. The result is something akin to a scrape under Rins right knee looking as though she fell earlier, one could perhaps argue this adds a certain dimension to the figure, but really it is a bit of an annoyance on her wonderfully pale legs. Thankfully from most viewing angles one would not necessarily notice this blight.
Overall I’m quite pleased with Natsume, she may not be the most well produced figure, but she has many wonderful angles to be viewed. She also has a very strong pair of legs and lots of endurance being able to hold Drossel up like that, quite amazing of her, I’m truly impressed. Now if only the game would be translated so that I can play it or an anime produced so that I can watch it, and hopefully KyoAni will be done trolling their fans by then and will be ready to produce another hit.
- Out does the original artwork, great sculpting
- Excellent dynamic pose
- Nice legs, strong legs
- Rather flat feel in much of the paintwork
- Paint rubs off too easily, marked up her leg